Press n or j to go to the next uncovered block, b, p or k for the previous block.
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 | 1x 1x 1x 1x 1x 1x 1x 1x 1x 2x 4x | import { OpenCascadeInstance, TopoDS_Shape } from "../bitbybit-dev-occt/bitbybit-dev-occt";
import * as Inputs from "./api/inputs/inputs";
import { OCCTBooleans } from "./services/booleans";
import { OCCTGeom } from "./services/geom/geom";
import { OCCTIO } from "./services/io";
import { OCCTOperations } from "./services/operations";
import { OCCTShapes } from "./services/shapes/shapes";
import { OCCTTransforms } from "./services/transforms";
import { OCCTFillets } from "./services/fillets";
import { OCCTDimensions } from "./services/dimensions";
// import { OCCTAssembly } from "./services/assembly";
import { OccHelper } from "./occ-helper";
import { OCCTShapeFix } from "./services/shape-fix";
export class OCCTService {
public readonly shapes: OCCTShapes;
public readonly geom: OCCTGeom;
public readonly transforms: OCCTTransforms;
public readonly operations: OCCTOperations;
public readonly booleans: OCCTBooleans;
public readonly fillets: OCCTFillets;
public readonly dimensions: OCCTDimensions;
// public readonly assembly: OCCTAssembly;
public readonly shapeFix: OCCTShapeFix;
public readonly io: OCCTIO;
public plugins?;
constructor(
private readonly occ: OpenCascadeInstance,
private readonly och: OccHelper
) {
this.shapes = new OCCTShapes(occ, och);
this.geom = new OCCTGeom(occ, och);
this.transforms = new OCCTTransforms(occ, och);
this.operations = new OCCTOperations(occ, och);
this.booleans = new OCCTBooleans(occ, och);
this.fillets = new OCCTFillets(occ, och);
this.shapeFix = new OCCTShapeFix(occ, och);
this.dimensions = new OCCTDimensions(occ, och);
// this.assembly = new OCCTAssembly(occ, och);
this.io = new OCCTIO(occ, och);
}
shapeFacesToPolygonPoints(inputs: Inputs.OCCT.ShapeFacesToPolygonPointsDto<TopoDS_Shape>): Inputs.Base.Point3[][] {
return this.och.meshingService.shapeFacesToPolygonPoints(inputs);
}
shapesToMeshes(inputs: Inputs.OCCT.ShapesToMeshesDto<TopoDS_Shape>): Inputs.OCCT.DecomposedMeshDto[] {
return inputs.shapes.map(shape => this.shapeToMesh({ shape, precision: inputs.precision, adjustYtoZ: inputs.adjustYtoZ }));
}
shapeToMesh(inputs: Inputs.OCCT.ShapeToMeshDto<TopoDS_Shape>): Inputs.OCCT.DecomposedMeshDto {
return this.och.meshingService.shapeToMesh(inputs);
}
}
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